앞의 Energy Slider에서 오프라인에서 접속하였을 경우 추가, ticket에 맞게 변경 using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.UI; using TMPro; using System; public class UIEnergy : MonoBehaviour { public TMP_Text txtTime; public TMP_Text txtEnergy; public Button btnUseEnergy; private int energy = 5; private int maxEnergy = 5; private int energyTime = 3; private bool charg..